Hello everyone. I have encountered a strange bug that occurs when I package my game. Basically, on only some machines, the right thumbstick camera control (Control Rotation), doesn’t work almost at all. It is almost completely unresponsive, it seems as if it receives no input at all (or the tiiiiniest amount), apart from a few very specific angles of the thumbstick, (ie bottom left, or top right), where it seems to receive input.
At first I encountered this, when a friend of mine was playtesting it on a Nvidia RTX4090 gaming laptop, with a PS5 controller. I thought it had to do with the controller setup, because on my part with an XBOX controller it works fine (on a desktop with an AMD RX 580).
Then, some days ago I bought a new laptop myself, with a Nvidia 3070. At first the packaged game was working fine. Then, after I packaged it again, the same problem appeared when playing on the laptop. The game still runs fine on my desktop with my AMD GPU, but not on the laptop.
At first I thought it might be a GPU driver problem, but now I think it is something on the part of the project, since a previous build works fine on the same laptop.
I have no clue how to go about troubleshooting it? What could I have changed inside Unreal that creates this problem, only on some machines?
Any lead would be much appreciated!