Weird Bug DMX Plugin

Hello, I have problems with the Unreal Engine DMX plugin. As you can see in the picture (Imgur: The magic of the Internet), the beams of the spots (moving heads) are quite buggy. According to the DMX value they should have no gobo and the color white, but this is obviously not the case. I edited the Moving Heads data table (ColorWheel_Table and Gobowheel_Table), which always works initially. But when I save the project and restart the software, I get this bug that I need your help with. I’ve already found a fix by uninstalling the entire software and reinstalling it again. Then the spots are not bugged until the restart (they are after the restart). But I find that completely reinstalling the software every time (which takes almost an hour for me) isn’t really a long-term solution. Does anyone know about the DMX plugin and know how to fix this bug? If you need any further information (such as logs or similar), please write to me. Thanks in advance!