Weird blue color after compiling process

Hello, everyone. I left my project compiling for hours, now I have some weird stuff happening. My floor and a carpet are in a bluish color. Everything is ok except those 2 mesh. I dont know how to proceed. Can you guys please help me?
Do I need to recompile? Can I recompile just the 2 objects, so the compile time would be much faster, right? Heres a screenshot:

I am not very expert, but did you try to apply another material, maybe with no reflective?

I tried. Every material is bluish, just in those 2 meshes.

-have you added a reflection capture actor?
-do you get any errors after you have compiled it?
-so it stays blue even when you disable the reflection in your material -> roughness to 1 :slight_smile:

Yes there is reflection capture actors. No errors after compile. And stays blue even if I disable reflection or change whole material.

Here you can see two different meshes (the floors) with the exact same material but the behave is different.