Weird behavior by cubes in the FPS starter content

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These big cubes are quite “heavy” and normally I could blast them from the side with little more than a single roll. But if I lift them a little and shoot the bottom, they take off. This also happens randomly when shooting the sides, but is harder to reproduce. Not sure if this is even a problem, but it’s definitely not a good physics approximation and it fairly easy to reproduce.

Hello Mosho1,

We have not been able to reproduce the behavior shown in your clip. Have you made any modifications to the basic FPS template? It looks like you are shooting faster than normally possible in the clip.

Thanks,
Tyler