Hi, I have a bug that when I am in the air (falling, jumping) and I press attack or dodge, when I land I can no longer dodge or jump. Pic of my setup is below. I’ve tried using bools to state if I’m in the air then can’t attack or dodge, but it seems that’s not where the bug lies.
I may have figured it out. Basically just moved the “isFalling” to be the first thing in the chain of events for the combo attack, dodge scripts