UATHelper: package (Windows): ERROR: Expecting to find a type to be declared in a module rules named ‘WebBrowserUI’ in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
PackagingResults: Error: Expecting to find a type to be declared in a module rules named ‘WebBrowserUI’ in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
UATHelper: package (Windows): Took 0.6830924s to run UnrealBuildTool.exe, ExitCode=6
How should I solve this problem
Hi,you can put the plugins in your project , not in engine


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LogPlayLevel: Error: UAT: LogPluginManager: Error: Unable to load plugin ‘WebUI’. It was requested by .uplugin files that are enabled by default, but it has a dependency that is missing on disk.
LogPlayLevel: UAT: The missing dependency is WebBrowserWidget (ReferenceChain: WebUI → WebBrowserWidget).
LogPlayLevel: UAT: Aborting.
LogPlayLevel: UAT: Looked in these locations for .uplugin files:
LogPlayLevel: UAT: PluginsDir: D:/UEProject/dabaoceshi2/Saved/StagedBuilds/Windows/Engine/Plugins
LogPlayLevel: UAT: PluginsDir: D:/UEProject/dabaoceshi2/Saved/StagedBuilds/Windows/dabaoceshi2/Plugins
LogPlayLevel: UAT: PluginsDir: D:/UEProject/dabaoceshi2/Saved/StagedBuilds/Windows/dabaoceshi2/Mods/
LogPlayLevel: UAT: LogCore: Engine exit requested (reason: EngineExit() was called)
LogPlayLevel: UAT: LogExit: Preparing to exit.
LogPlayLevel: UAT: LogPakFile: Destroying PakPlatformFile
LogPlayLevel: UAT: LogExit: Exiting.
After the project is put in, the packaging is successful, but the error is reported after the package is run how to fix this Problem?