Does WebControl work with nDisplay projects while they’re running? For instance, if I have a virtual production setup running on an LED wall, I’d like to use Web Control to move actors around and adjust lighting, just like in this example project Epic just released: https://docs.unrealengine.com/en-US/…iew/index.html (scroll near the botton to “Remote Control for In-Camera VFX”)
I noticed someone mentioned Web Control won’t modify anything during runtime in this post, but isn’t that the whole point of using it with a virtual production setup? https://forums.unrealengine.com/deve…trol-interface
Maybe you need to have an editor open on a second machine that is in a multi-user session with the nDisplay instance as well, so that the web control commands go the second editor first, then are applied to nDisplay via the multi-user session?
I can see that the web server is running when I launch the project in nDisplay launcher, but it doesn’t respond to any of the requests from the Web Control example app. But if I launch it just in the editor, when it’s not playing, everything responds fine.