So the new media framework stuff in 4.18 allows for capturing from webcams and capture devices. While I got my own device to work (Black magic intensity pro) I’ve had some friend test my packaged thing and while their devices do show up they don’t really work or ever show anything on screen.
Is the a list of devices know to work? Anyone else had success getting their camera or capture cards to work? It a bit hard to test myself with only the one device and all.
It just kinda did. UE4 only sees the BMD driver and not the decklink driver in my case too.
I only have an old Wii for testing capture ATM. But it seems to work fine for that. Only thing I did was use obs to get to the WDM settings thing to set it to the correct format that the Wii was outputting but that’s not really related to UE4.
I used obs studio to assess the wdm settings. Once it was working in obs it worked in UE4. I don’t know how one would go about accessing it through UE4.
What are you getting to work in obs? If its “BlackMagic Device” from add source, thats not somthing that would work with ue4. Try adding a “Video Capture Device” to OBS then selecting “Blackmagic WDM Capture” if its listed there. I dont know if thats at all possible with the intensity pro 4k. If it is listed there then click “Configure Video” and set it to match the source of the video youre capturing from. The video feed should then show up in obs. At that point try it in UE4 again.
This is all assuming it possible and works the same as my card. (it just might not work at all)
I got hold of an hdmi device and tried it with my BMIP. I cant remember the exact error but what ever format the BMIP is using isn’t supported. Before i only had a Nintendo Wii and was capturing through composite. So the reason it work was because composite-in capture uses a different format than the hdmi-in.
I’m looking around for another capture device that would work. I’ll post if i find anything.