WebBrowser Plugin Not Triggering

What I would like to know is what do I need to know about the way webbrowser connects to the internet from the Unreal Engine Widget?

I’ve uploaded an edited video show-casing the issue and I’ve watched a few tutorials that go over creating the webBrowser functionality in the LevelEditor, what I’ve got instead is a BluePrint webbrowser toggle via a boxTrigger.

What I am curious to know if adding extra functionality on a character such as foliage reactivity, flying triggers and subtitles would somehow correlate to breaking other triggers such as the connectivity of the web browser through a mechanism that I know nothing about yet; and that is why I’m asking for your help on this forum.

Thank you all for contributing your time!