Hi, I am encountering a problem where I can successfully inject javascript via ExecuteJavascript on the WebBrowser WebView. In the game preview under Windows I also get all console.logs (via On Console Message Event) but as soon as I package the Game into an .apk and run it on oculus quest 2 (android) the On Console Message Event is not fired. The JavaScript altough runs, as I can see in the logs via logcat.
Anyone here that has encountered this already?
Platforms - Android:
- Minimum SDK Version: 29
- Target SDK Version: 29
Platforms - Android SDK:
- SDK API Level: matchndk
- NDK API LEVEL: android-29