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Web Cam turning off on Runtime

Hello! I am streaming a webcam feed into a texture and applying the texture to a material that is on a plane in a blueprint object. Everything works fine until I push PLAY, and the webcam turns off. (not just black screen). Any ideas why Runtime is causing the autodetection webcam to turn off? Is there a way to ‘wake it up’ like when I am in the Media Player and hit play?