When calling the LoadString function from blueprints. It works as expected on Windows and within the editor. But when packaging to android ( tried ATC & DTX so far) on both shipping, development and using the launch button, it does not work at all. I have tried different dummy URL’s to no avail. LoadUrl works just fine on all platforms, just not LoadString.
I have also tried to edit the editors source files and the web browser parent class.
I found that LoadString was missing from AndroidPlatformWebBrowser.cpp so I did my best to add it in but my c++ knowledge is not very good and it did not work. Any help would be greatly appreciated.
Jeremy Smith