I am having problems making a Web Browser component in a widget show up when the widget is called upon within a BP.
The Web Browser component is perfectly visible if I just as a test add the widget to the viewport, but in a BP it never shows up, no matter which URL I use.
What I am trying to do is actually to then get the render target from that widget and put it in a dynamic material in that BP, but that doesn’t work either down the line of course.
I have a really weird workaround that works, if that can be a clue to someone:
If I attach my script (loading the rendertarget from the widget and setting that as the texture on a dynamic material) to EventTick and rotate the camera a bit when the game starts - then the web page appears as a material on the mesh!
Seems like a not very robust workaround so any suggestions are still welcome.