Hey its been awhile since I’ve been on here😂. just wanted to know if its possible to make a in-place dodge move with a key/button press like how boxers weave to evade headshots. and if so how could I go about doing that?
It’s possible. Would just need to have your key event play a dodge animation of some sort and set a boolean variable for “is dodging” or some such, then set it back to false when the anim finishes or after a timer/delay. Then in the apply damage event, check if “is dodging” is true and ignore or reduce the damage as needed.
1 Like
yo thanks! I’ll try that.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.