Hello, I’m creating a multiplayer fps game, it’s almost finished but very few things are missing. One of these things are the weapon skins, which are in many games, but the problem is that I don’t know how to put any skin in any specific weapon. I have created a menu where you can choose which skins to buy, but I would like that when you select the skin, it automatically goes into all the weapons.
I use a blueprint called “BP Weapon Base” containing all the information of the weapons, and there are the weapons (primary and secondary) that are in separate blueprints, for example: “BP_Rifle” which are the main weapons in which the player chooses to play. (Sorry for the bad english)