Weapons change for all players when killing bots

Hi!
Please help me. I need to configure Guard Spawner so that when a bot is killed, the weapon changes only for the player who killed it, and not for everyone.

Now I have a Guard Spawner configured, which sends the Item Granter signal when the bot is eliminated and the weapon changes for all players.

How can I make it change only for the player who killed the bot?

You’re doing it in verse? I suggest utilizing the guard spawner’s Eliminated Event. Let me know if you’re coding in verse and need more help

No, I didn’t use the Verse code. Unfortunately, I don’t know how to :frowning:
You can’t do this without the code?

Are you sure you’ve set your Item Granter to only grant item to the triggering player?

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No, I used the team index, as it was in the guides. I did as you suggested and everything worked! Thanks! Now I will test so that there are no bugs.