@vblanco, yes off couse I don’t invent nothig new, but the blueprint version is perfect for Designer and artist to start inside of blueprints.
Melee atack is already implement in my game, soo port to this framework is to easy. Fire multiple projectiles is very easy because the firetype class inherit form actor, so can do it anything without change nothig in other blueprints.
Btw… Another thing in progress is magic, at last an example of fireball.