I pick my weapon up with linetrace and add the actor to my socket.
When I drop the weapon I use detatch from component & simulate physics for a view seconds.
But this is only working for the first pick up.
When I do my linetrace pickup on the droped weapon, I get information, it plays my animations and I can shoot, but the weapon mesh stays on the ground.
I would realy appreciate if some one knows the answer to this problem.
This bothers me awhile now and I can’t fix it…