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Weapon Variables Not Replicating When Weapon is Dropped
Development
Programming & Scripting
Multiplayer & Networking
Replication
,
question
,
Multiplayer
,
Blueprint
,
unreal-engine
,
UE4-27
Rev0verDrive
(Rev0verDrive)
August 21, 2022, 7:17pm
10
yup, but you need to ensure it only executes on the server.
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