Hey,
I’ve created a weapon sway, but my gun is not pointing at the right direction. I already tried to turn my gun 180 degrees but nothing changes.
^Delta time is connected to Event tick
Hey,
I’ve created a weapon sway, but my gun is not pointing at the right direction. I already tried to turn my gun 180 degrees but nothing changes.
^Delta time is connected to Event tick
Hi Zego-Fr34ks,
Have you bind your weapon to parent socket/parent component correctly? I am working on the familiar project with same assets but it’s third person based. My gun is attacked to the spring arm seems no problem.
The child component should rotate by it’s parent accordingly.