I have a weapon attached to a socket and it looks fine in component mode and preview (with animations) but when i jump in game the weapon is moving ever so slightly out of sync with the animation of my hand. Also if I eject from pie this independent movement stops and it looks correct, if I jump back in or even right mouse click the movement starts again. I hope this makes sense, it’s a little hard to explain without a video.
I’ve tried a couple of different weapons and characters and it’s the same thing. I’m sure there’s a simple explanation…