Weapon Reload reminder / text

Hello! Im getting started with Unreal and im making a shooter. Ive been following tutorials and building some little bits. I wanted to add something myself as I cant find a single thing on the internet, which is this reload reminder thing that a lot of shooters have
reload

As im really new and unexperienced, I tried doing it myself but I cant get it working. As soon as I have 5 bullets or less, I want that reload text to appear. I guess this is quite simple but im really just way to dumb. this pic shows the bad blueprints that i tried to get it working

Any help would be appreciated!

What is this script connected to? It will not work until the white execution wire is hooked up.

Its not connected to anything, as I honestly dont even know what i should hook it up to

It should be connected to the logic that removes the bullets.

Make a custom event called OnAmmoCountChanged or something like that.

Plug this branch into that custom event.

Then find where current clip ammo gets set and at the end of that, call the custom event that you just made. Easy way to find is to select that variable then press ALT SHIFT F. This will find everywhere that the variable is used in the blueprint.

To ensure it works, put a breakpoint on the custom event so you can confirm that it gets called.