Hi,
i experimenting with some Top Down Shooter elements. However i followed this tutorial: https://www.youtube.com/watch?v=vulBtY6R3sw&list=PL4g86nVHyAEfHElk65CqUUu-cJMW60ER5&index=1
Now i am at a point where i have to limit the angle of the traces beeing spawned. Its hard to explain what i exactly mean. Look here:
And this is the Raycast function:
So the traces getting spawned at a Socket at the Weapons Muzzle. But like i said, i do not want that unrealistic angle. Where and how can i change that? Any help appreciated.