Weapon Pickup

I have this :

How can I set the Boolean to true when my character touches the mesh of the Machete, I want it so when I walk over the machete it turns the Boolean true and equips the machete.

Thanks.

I would use event begin overlap instead of beginPlay. In mechete components tab I would add a sphere and set it to overlap pawn only.

Edit:

If you are using 4.5 preview, after begin overlap use DoOnce or you will get infinite loop error.

Thanks mate, That got it working :smiley:

Glad to help!