Weapon Pickup

I have this :


How can I set the Boolean to true when my character touches the mesh of the Machete, I want it so when I walk over the machete it turns the Boolean true and equips the machete.


I would use event begin overlap instead of beginPlay. In mechete components tab I would add a sphere and set it to overlap pawn only.


If you are using 4.5 preview, after begin overlap use DoOnce or you will get infinite loop error.

Thanks mate, That got it working :smiley:

Glad to help!