I’m creating a cinematic in sequencer where my character draws out their sword, but whenever I attach the weapon to the weapon bone it works only once, and then detaches again if I exit the camera mode. Is this a bug or could someone kindly explain to me the exact way of attaching a weapon to a character in sequencer? (without blueprint) Using UE 4.22
haven’t done this yet but you should be able to use an event in sequencer to trigger the attach weapon inside of the actual BP.
from what I’ve seen about Sequencer that should work, if I understand your problem correctly.