Weapon Master VR Support Thread

Beta 1 of Weapon Master 1.1 can be downloaded from now. This is a test build for bug testing purposes only (just a warning), and boy are there going to be some unforeseen bugs. I have spent most of today toying with the recoil logic and I have decided it sucks. I am going to fix it for 1.1, or at least try to. Anyways, there are a couple things that I already know are issues.

Known Issues:

  • you can store a mag but you cannot remove them from the inventory. I should have a fix out for this on Tuesday.
  • The secondary Primary Holster (aka the secondary holster) sometimes decides it doesn’t want to work. I can’t figure out this issue but I will get it fixed as soon as possible.
  • Some of the holster rotational values are not correct (working on it)

If you are going to help test 1.1 beta 1 please post bugs here so I can fix them and get new builds out to yall. Beta 2 should be out by Friday. There is a lot of logic in there that is currently doing nothing (particularly the save and load stuff), so don’t worry if it doesn’t work (i removed some features for this build so we could focus on a few things at a time).

I am going to do the Beta 1 overview tomorrow morning. The wife giving me the “you have ignored me all day eyes” and I am gonna take her to dinner :P.