Understandable yes, I’m certainly in no rush, I need get my head around the blueprints that already exist.
Pack is great BTW, nice work. I’ve been playing the shooting range all morning here. A couple of questions based on what I’ve seen so far.
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The grip to use stabilisation on the firearms seems a little counter-intuitive seeing as you grab everything else with trigger. It took me a while to click I had to then hold trigger again to reload the shotgun, even though I was already grabbing it. Is there a specific reason for this? Its something i want to change (make it so you grab with the trigger and not grip) but I don’t want to cause conflicts with something i can’t yet see!
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Would modifying the system to use physics based pickups, so they don’t clip into the environment be a problem? Or, again, is there something specific preventing you from already doing it before I start to pull things apart?
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How do updates work from the Marketplace on a pack such as this? If I create a project using it, will it automatically update to the newer version.
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And based on question 2, I need to heavily modify your player pawn for the game, what happens if I update the project or it updates itself, I will lose all of my work? Or, do you think I’ll be better of waiting for 1.2 where you say the firearm portion will be complete?
Sorry for the questions, I appreciate your busy with the pack and your own game
Grant.