Request for a feature for the zombie AI. Can you set it up where you can choose the default state for the zombie to either be in idle or wandering mode and then on pawn see and hear move towards the player. At the moment you can have either it wandering or move towards the player no matter where the player is so a mixture of the both in the one AI character would be great. I have my own zombies and animation so it will be easier for me to just create a child BP of your AI.