Enilads
(Enilads)
1
Hello
https://forums.unrealengine.com/core/image/gif;base64
I’m trying to make a sidescroller game but I have the problem that the gun is not pointing to the mouse position/crosshair.
Can someone help me to get the gun pointing the right way I have already searched around but found nothing that solves my problem.
It would be good if someone had a video or an image of how to solve this because I am still learning how everything works.

https://forums.unrealengine.com/core/image/gif;base64
Hi man,
Give us a screenshot.
the aim and the target have always tha same offset?
the gun is always pointed 60° down?
How did you calculate and set the aim?
STRiFE.x
(STRiFE)
3
What @Est_engine said, we need more info. In the meantime though, I’d use an AimOffset, or rotate the spine bone in an AnimBP.
Enilads
(Enilads)
4
Hello
I solved the problem myself.
I have created a new AimOffset and it works well now something did not work with the old one.
But thanks for trying to help me.