Weapon does not aim at the mouse position/crosshair

Hello

https://forums.unrealengine.com/core/image/gif;base64

I’m trying to make a sidescroller game but I have the problem that the gun is not pointing to the mouse position/crosshair.

Can someone help me to get the gun pointing the right way I have already searched around but found nothing that solves my problem.

It would be good if someone had a video or an image of how to solve this because I am still learning how everything works.

7309ea3034a0f76cbfcb395ecab39233a5dd7734.jpeg

https://forums.unrealengine.com/core/image/gif;base64

Hi man,
Give us a screenshot.

the aim and the target have always tha same offset?
the gun is always pointed 60° down?
How did you calculate and set the aim?

What @Est_engine said, we need more info. In the meantime though, I’d use an AimOffset, or rotate the spine bone in an AnimBP.

Hello
I solved the problem myself.
I have created a new AimOffset and it works well now something did not work with the old one.

But thanks for trying to help me.