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Weapon documentation.

I can’t find much documentation on the weapon system in the art tool. Can anyone point me to some documentation or an example of a proper weapon pipeline? Thanks.

  1. Create your weapon in a 3d package - export it as .fbx
  2. Create a project using either FPS or 3rd person templates - import your weapon
  3. Replace the default mesh with your mesh (include bullets as well, or a bullet)
  4. Export that blueprint to your project.

I would suggest you to read everything on this site:

http://creategamesfromscratch.blogspot.ie/2014/05/prototype-adding-hands-and-weapon.html?m=1

There you can find how to make weapons shoot and swap them. Just like everything with blueprints, this is only one of many ways to do it though. Good luck!