Thadkinsjr - thanks man! I’m definitely going for a light stylised feel, dont want to attempt to tackle full realism. I like a big of low poly in there with nice lighting and materials etc.
Shield bash is definitely on my mind, need to figure out a good way to implement the controls
And female characters are too, though I’m not sure I can spare the time just yet. (also I’d need a voice actor etc)
Traps sound super awesome, and in combo with the shield bashing it could be tons of fun. Something like that might end up in the game around the end of development, cause it just seems plain fun.
The whiskey and gun was a joke for the attentive haha. Us game developers live a hard life ![]()
Anyway, I’m excited to show off a major update video! If you have 5 mins to spare check it out: