We really need array of arrays in blueprint !

last 2 days i felt like :

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For dealing with multiple arrays manually.
I don’t think this is such a big deal, it just need to be implemented…

Blueprints need to implement all C++ features sooner or later.

Have you tried: Make a Struct. Put an Array in it. Make a Struct Array of your struct type.

Perhaps more specifically we could use 2D arrays which operate somewhat differently. Epic has talked about it, but no clue when we might see it.

Actually i haven’t tried that, Thanks for the advice :slight_smile:

Of course! :slight_smile: