We need support for Custom Depth for Nanite

Hello,

Custom depth is one of the feature that made me love the unreal engine, seeing it absent from nanite is very painful and I see it being the case for a lot of people.

When can we expect the release of such feature for nanite ?

Currently the work-around is to use non nanite shape meshes on top of the nanite meshes, which reduce the performance and defeat the purpose of nanite in the first place.