We need documentation for custom sounds

There is hardly any useful documentation about custom sound effects for custom made, imported static meshes for UEFN (Not Unreal Engine proper!). And literally nothing about how to apply the default Fortnite Physics materials to custom made meshes, which would be the easiest method to change the player’s footstep sounds so they match the things he is walking on.

The developer assistant AI is also completely unable to explain that process.