It seems only support AutomationScripts Dll in “*Engine\Binaries\DotNET\AutomationScripts*” Folder.
We need AutomationScripts Dlls put into GameProject Directory.
Can we make it without modifying the Engine Source Code?
It seems only support AutomationScripts Dll in “*Engine\Binaries\DotNET\AutomationScripts*” Folder.
We need AutomationScripts Dlls put into GameProject Directory.
Can we make it without modifying the Engine Source Code?