About the project:
Ghostbuster is a psychological horror inspired by the videos of a Russian youtuber shooting content in the genre of “ghostbusting”. The game will be made in a photorealistic style, similar to projects such as Bodycam, Demonsomnia, DIGESTED, SILENT BREATH, Fractured Mind and Unrecord.
Job openings:
Programmer: development of game engine, gameplay, AI and other systems.
Animator: Creating animations of characters and objects.
Level Designer: Development and design of game levels.
Sound engineer: Creating sound effects and music.
About us:
We are a team of enthusiasts united by a common goal - to create an exciting and atmospheric game. We value creativity, teamwork and commitment to high quality.
Requirements:
Passion for the horror genre and games.
Knowledge of the Unreal Engine.
Work experience in 3D modeling, programming, animation, level design or sound engineering (depending on the chosen position).
The desire to learn and develop.
Conditions:
Work on the project on a voluntary basis.
The opportunity to realize your ideas and creative potential.
Friendly atmosphere in the team.
Gain valuable game development experience.
If you want to become a part of our team and contribute to the creation of Ghostbuster, write to us!
In the letter, specify:
Work experience (if any).
What kind of job are you applying for?
Portfolio (if available).
Contact information.
We are waiting for you!
P.S.
I am a 19-year-old student with no experience in game development, but I am full of enthusiasm and desire to implement this project.
I speak Russian, Spanish and a little English.
this is the email: gameghostbuster@gmail.com