We’ve been developing a new 3D AI that can generate high-quality 3D models, which I then bring directly into Unreal Engine. I recently finished an entire environment using this system and would like to give it away for FREE for you guys to check out.
If you are interested in the 3D AI the Waitlist is now open - JOIN THE WAITLIST
So not yet released, and I cannot test quality of generated models.
However can be nice to make giger like walls etc.
Are those models optimized? Or usual ai mess and nanite “quality” (sarcasm here as nanite usually is used by lazy artists skipping optimization, then wondering why their game runs like crap)
ps.
Best AI 3d models would be is ai could make low/medium poly meshes properly unwrapped, then high poly version of ssame mesh for rendering normals, AO etc. Anything “nanite quality” fro AI is just unoptimized messy stuff.