If so please email ebowman@red5studios dot com
** In the subject line please use “I have Superior Unreal Talents”
Please include the following in your email:
Current Resume (pdf or png)
Your area of expertise within Unreal
Links to content that you have made to show off what you can do in the software
CV so we can learn a little more about yourself.
Availability to start
Thanks, If you have any questions please ask here so everyone can take part in the discussion. If you want to submit your info please follow directions above.
What positions?
What responsibilities?
What requirements?
Is the position paid/royalty?
Is the game/project itself 2D/3D?
If you’re really looking for BP/C++ whizzes, you might find a few too many environment artists applying with ‘superior unreal talents’. If you really are just trying to find a team, and don’t have any specific positions needing filled, at least answer the last two questions.
Sure, No problem great questions. We are looking for people that know the unreal engine and how to be creative within it. We are looking for people With C++ experience, Blueprint setup experience, VR, FX, Worldbuilding etc. The opportunities are vast. This is for creating games using unreal.
Some of this covered in answering the first questions from Jamendxman3. I will go into more detail here. We have a team in place looking to expand on the current team.
What positions? / What responsibilities?
C++ Superstar, Let you work speak for itself in this area. Of course we want to see that your code is clean too.
Blueprint Developer, Not only from doing tutorials but a person that finds new ways to create blueprints for what is needed for the project. This could be setting up AI, gameplay, overall functions in the game.
Unreal FX artist, knows the in’s and out’s of fx inside of the unreal engine. Has an eye for what will work for the project and not only creating the most taxing fx that would look great but not perform well in the engine.
Worldbuilders, using maya but primarily knows how to make amazing levels in unreal. Also know lighting for levels, smart topology layout for what would work best for the project.
VR enthusiast, Passion for wanting to develop and break more ground in VR, understands the limitations VR presents but thinks outside the box to create great gameplay and fun experiences for the player.
HUD/UI/UMD, Let you work speak for itself in this area.
What requirements? - From reading what was mentioned in the above list these are the requirements that go along with
Understand what you have created and be able to explain it in detail.
Works well with a team.
Has great comprehension
Self motivator that loves new challenges
Good Reading and Writing skills
Is up to date on all things related to disciple within the Unreal Engine.
Has worked in games before is a plus, really looking for talented individual. So even if you haven’t worked in or on a game before if you have the talent just need an opportunity to show what you can do it will show in your work! We want people like YOU!
Is the position paid/royalty?
Full time career in the games industry, we are looking to hire not only contract people.
Salary positions
Is the game/project itself 2D/3D? We are making games here at the studio.
3D
VR
Mobile VR
Hope this helps please let me know if there are any other questions.
Are you wanting local or remote workers? If local, will you relocate people?
I’d be interested in applying for the BP/C++ positions, however I would need to make a C++ project to apply as my most current C++ work is both under NDA and heavily butchered.
We are looking FX artist that has an eye for creating fx in VR! Understand what limitations there are and knowing best how to work around them to achieve compelling FX.
C++ programmers is the other role we are looking for. We recently hired someone that has hit the ground running and they are doing an awesome job. We want to hire another person to add to this discipline!
Recap of our needs at this time:
FX artist
C++ programmer