Wdiget behavior "Visible" disable on mouse overing function

Hallo friends, in my WIP game, i create inventory classic inventory system, but in widget when i enable “visible” under behavior, during the game the function OnMouseOvered in the actor placed in map don’t work, if i turn option in default set “Self Hit test invisible” the function “OnMouseHOvered” return to work, anyone have a fix for this problem?

thanks!!

How do you want it to act?

Hallo mightyenigma, I don’t understand your question, can you are more specific?

thanks for your reply

Emi