WB-Gameart - Ancient Artifact #19 | Lite-Version

A compact ancient power unit, encased in a weathered black frame and centered around a sealed glass chamber.

Inside the vessel hovers a glowing, biconical crystal - suspended in mid-air and pulsating with cold blue energy. The cylindrical chamber is enclosed between two thick plates, each embedded with radiant glowing rings and crowned by a worn glass dome. Mechanical side supports, adorned with repeating segments and carved details, connect the top and bottom, lending the device both stability and a cryptic mechanical aesthetic. Subtle engravings and circuit-like inlays hint at advanced containment or transmission purposes, while the scorched surface wear suggests long-term exposure to intense heat or radiation. The overall form evokes the impression of a sealed core or dormant reactor from a lost civilization.

Optimized for performance and ready for use in AAA games, AR/VR experiences, and cinematic scenes.

***Background Environment by Leartes Studios***

🧱 Topology

🔹LOD0: 12236 Tris

🔹LOD1: 6116 Tris

🔹LOD2: 958 Tris

🎨 PBR Textures

🔹1x BaseColor Map (4096x4096)

🔹1x Normal Map (4096x4096)

🔹1x Metallic Map (4096x4096)

🔹1x Roughness Map (4096x4096)

🔹1x Ambient Occlusion Map (4096x4096)

🔹1x BaseColor Map (1024x1024)

🔹1x Normal Map (1024x1024)

🔹1x Metallic Map (1024x1024)

🔹1x Roughness Map (1024x1024)

🔹1x Ambient Occlusion Map (1024x1024)

🔹2x BaseColor Map (512x512)

🔹2x Normal Map (512x512)

🔹2x Metallic Map (512x512)

🔹2x Roughness Map (512x512)

🔹2x Ambient Occlusion Map (512x512)

🔹2x Emissive Map (512x512)

🧩 Materials

🔹artifact_19_MAIN_MAT

🔹artifact_19_TRANSP_MAT

🔹artifact_19_GLOWRING_MAT

🔹artifact_19_GLOWCORE_MAT

🧾 Texture Format: PNG

📦 Mesh Format: FBX