Way to move player camera in a cinematic


I have created a Level Sequence and just made a simple cinematic of a camera rotating. However my issue is, my character has a flashlight and I would also like the cinematic switch to be seamless.

So is there a way I can make a cutscene using the FirstPersonCamera component from my FirstPersonCharacter blueprint instead of having to create a new cam?

I have tried changing the camera in Camera Cuts but my FirstPersonCamera isn’t an option there, only the cameras that are placed in my scene.