Does anyone know of a quick way to intercept all commands that send ui/widget/hud stuff to “viewport” ? I’m converting a non VR project and it’s quite tedious to go and make a 3D widget for each thing that goes to the viewport. Then I have to terminate all send to viewport commands.
It would be great if anything that was set to “send to viewport” could all just go to a 3D widget I’ve set on the pawn. More or less i think this would be a method to redefine “viewport” as a specific widget component.