Performance-Optimized Spawning: Designed from the ground up for large open-world games. Intelligently spawns and despawns NPCs based on player proximity to maintain high frame rates.Highly Scalable: Effortlessly manage thousands of potential spawn points, capable of handling vast numbers of NPCs without sacrificing performance.
Fully Customizable: Easily configure spawn radiuses, NPC classes, spawn counts, and respawn timers. Control everything through detailed and intuitive Blueprint settings.
Easy Integration: Simply add the spawner component to your world and configure it in minutes. No complex setup required.
Dynamic and Responsive: NPCs are spawned and destroyed seamlessly as the player moves through the world, creating a living, breathing environment.