#Waves - Spawn monster

Hi,

I’m french so sorry for my bad english.
So, i’m here for answer you because i want to make a survival game with different waves.

When the variable :
numbWaves = 0 >> number of monster = 12. |
numbWaves = 1 >> number of monster = 18. | << +6
numbWaves = 2 >> number of monster = 24. | << +6 etc…

How can i make this with blueprints and automatically.

Thank’s for help.

I would think, and I could be wrong, but something like this might work. Basically just create a loop that spawns mobs, once the loop is done, increment the number of mobs spawned (every 6 seconds as set by the timer) by 6 and repeat.

I think the problem that the number of monster will be decreased… The player are going to kill them for finish the rounds.

So for Number of Monsters + 6 > set number of monsters will be 0 +6 = 6…

This should do it

Thank’s !

“Merci beaucoup”.