The v1.0.1 update has gone live on the Marketplace.
Change Log:
- AI Stats Control parameters are now passed at spawn as structs instead of individual float variables like Health Multiplier, thus enabling new control parameters (for example, a damage multiplier) to be added without requiring any changes to the default workflow.
- Added a fail-safe test to ensure that Stats Control parameters are initialized (with default multiplier values of 1.0) for at least a single wave cycle.
Additional Notes:
- Search for Version****1_0_1 in the blueprint editor to identify all new changes in this update.