Hello, this is my first post.
There aren’t many cases where a large waterfall is produced in the game, so I wanted to try the production.
Rather than making just one waterfall material, I think that I can figure out what kind of FX other than the waterfall is needed by decorating the entire level.
I’ve been working on the whole level for a few weeks to create a waterfall environment.
The assets used megascan and paragon data, and the materials were customized, created and decorated. The vegetation used the’Tropical Jungle Pack’
Waterfall Environment Video
Thanks for watching.
