Waterfall Environment

Hello, this is my first post.

There aren’t many cases where a large waterfall is produced in the game, so I wanted to try the production.

Rather than making just one waterfall material, I think that I can figure out what kind of FX other than the waterfall is needed by decorating the entire level.

I’ve been working on the whole level for a few weeks to create a waterfall environment.

The assets used megascan and paragon data, and the materials were customized, created and decorated. The vegetation used the’Tropical Jungle Pack’

Waterfall Environment Video

Thanks for watching.