WaterBodyRiver in UE5.2

I have a river in my landscape. I looks like something is working different in ue5.2? The water texture does not connects properly to the landscape? I tried to change the Falloff settinges and Curve settings, but I can’t get it right.



Greetings from the Netherlands

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I still have not solved this problem. I think it has to do with resolution?

I solved it by playing around with the Zoffset. At first it was 0. When changing this to 100 no problemo! UE5.4.4
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