I have to manage collision with a WaterBodyOceanActor with my Pawn. For that, I need to read tags on WaterBodyOceanActor. Tags are added in the Editor on the WaterBodyOceanActor object.
When a receive the BeginOverlap notification on my Pawn, the OtherActor is well a AWaterBodyOcean class instance, but Tags are empty!
Anybody get this behaviour?