cleaning a little bit up, as the water now stays in their place and the problem is found, but dont know how to solve it. problem is;
Theres black, very dark shadows around some items, on my meshes on some polygons, on my landscape on some tiles etc. they are like black, very dark. theres 2 images under this text, where i rotate the same mesh around 180 degrees and it gets normal / black. lighting seems to make no difference, i have dynamic lighting.
if the sun is exactly at right spot, the mesh ones seems allmost same color, but the landscape tile ones doesnt. if i turn the sun even more, the meshes now light turn black, and the ones now black turn light. i have tried turning shadows off from different things, i´ve deleted all lighting and rebuilt everything from start etc. and the problem doesnt seem to go away.
if i delete the normal map from materials, they turn light, exept the landscape ones, they stay dark. if i turn specular to 0 on them, they become normal color.
any ideas, how to troubleshoot more? what to try? in what direction is the source of the problem?
if i sculp huge hill on my dark landscape tiles, the hill has one side lighted, like the sun would be too low or similar, but even when the sun is exactly at the top, that doesnt help the situation.