Just installed fresh 26 and created empty project to play with new water system.
- ocean water sometimes just stops render. no reason. no log. (could be fixed by removing all water from project, save, relaunch editor)
- water brush manager loses ability to generate textures. (remove all water, save, relaunch)
- affect landscape bool works as “true - wreck map”, “false - stop render water”
- not possible to add islands to ocean water. makes no sense
- custom water body grestner waves produces visual artifacts like stretched waves, flickering (intended?)
- heightmap modulation either not working at all or i have no idea. there is no docs on that